Irie Pascal 3.0: A mixture of open and proprietary code.
stuart
This is the third and final post in a series that previews what is planned for Irie Pascal 3.0 (the next major release of Irie Pascal). This final post previews my plans to release the source code to some parts of Irie Pascal 3.0.
Some parts of Irie Pascal 3.0 will be released as open source and others will be kept proprietary. The idea is to release the source code for those parts of Irie Pascal 3.0 where it is obvious that this is likely to benefit both the customer and Irie Tools. For example, the source code for the application run-time engine will almost certainly be released. Why? This allows customers and third-parties to port the run-time to many different operating system platforms without having to wait for me to do it. The customers will benefit from having more choices in operating system platforms to run their applications, and I get to focus on improving Irie Pascal 3.0.
The earlier posts in this series are
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